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Friday, November 13th, 2009 02:01 pm
Fun question stolen from [livejournal.com profile] theferret: What do your RPG characters say about you? What is the common thread?

For me, my characters are almost always about seeing the world through an unorthodox technological filter. My high school Masquerade character was a scientist convinced vampirism had a viral cause. In the D&D game [livejournal.com profile] corivax used to run, I was an elf who had been banished for his tendency to use his nature magic to create Frankensteinian chimeras out of cute fuzzy animals to solve random problems. My 4th ed D&D character last year was a neolithic ranger and master flintknapper sent into the wider world to discover if this new "metal" menacing his tribe was a force for good or evil. Less well developed characters tend to be techies, weak in combat but always looking for clever hacks to get around it.

I'm always a sucker for technological metaphors. They're how I primarily tend to understand the world -- and therefore learning new technologies means learning new ways to understand the world. Being able to take that to a radical extreme is absolutely a form of wish fulfillment.

So, what's your story?
Thursday, November 19th, 2009 12:27 pm (UTC)
Having imprinted on Mr. Spock at a young age, I tend towards half-elves [there's so much you can *do* with the life-span differential on both sides]. In skill-based games, the base tends to be sages of some kind; I'd rather have a small chance at lots of skills than optimax in a few. There's a strong cleric streak, because healing is a kick. Lately, I've been getting in touch with my inner hobbit. Getting bigger feet as I got older was greatly eased by that voice in my head telling me broad feet are beautiful as well as useful. Halfling philosophy to live by: if you take care of your feet, they'll take you where you need to go. But really, it's all about the dinner.

:)