Fun question stolen from
theferret: What do your RPG characters say about you? What is the common thread?
For me, my characters are almost always about seeing the world through an unorthodox technological filter. My high school Masquerade character was a scientist convinced vampirism had a viral cause. In the D&D game
corivax used to run, I was an elf who had been banished for his tendency to use his nature magic to create Frankensteinian chimeras out of cute fuzzy animals to solve random problems. My 4th ed D&D character last year was a neolithic ranger and master flintknapper sent into the wider world to discover if this new "metal" menacing his tribe was a force for good or evil. Less well developed characters tend to be techies, weak in combat but always looking for clever hacks to get around it.
I'm always a sucker for technological metaphors. They're how I primarily tend to understand the world -- and therefore learning new technologies means learning new ways to understand the world. Being able to take that to a radical extreme is absolutely a form of wish fulfillment.
So, what's your story?
For me, my characters are almost always about seeing the world through an unorthodox technological filter. My high school Masquerade character was a scientist convinced vampirism had a viral cause. In the D&D game
I'm always a sucker for technological metaphors. They're how I primarily tend to understand the world -- and therefore learning new technologies means learning new ways to understand the world. Being able to take that to a radical extreme is absolutely a form of wish fulfillment.
So, what's your story?
no subject
* Generally not beautiful or very pretty.
* Cranky and short-tempered, as well as absent-minded.
* Have huge stores of knowledge about strange and varied topics.
* Subject to crazy leaps of logic that often lead to decent solutions, but can't explain the reasoning until later.
* Chaotic good. Willing to bend rules, but not ethics. Definitely leaning towards trickster-ish.
* Loyal and protective.
* Extremely dangerous when pissed off.
No, there's no overlap there with me at all. :p It's easier to have characters whose thought processes I can understand, so there's almost always some similarity. As alike as they sound, though, they often end up being very different characters.
Used to be that I mainly played rogues or druids, but my last two characters have been a bard and a mage. I've been playing the mage for something like a year and a half now.
I would really like to find a DM with more imagination and a non-standard world, though. I'm tired of hack and slash. I have the feeling that I may have to step up and do it myself.